Q3 – Into the Void
Q3 is an experimental combination of VR tracker and projection.
The setup consists of a 2 x 2 x 2 m cube into which the player enters. This Cube is also the projection surface. We have dedicated ourselves to the exploration of movement in interaction design. The result: four levels, four experiences, four colour worlds.
Q3 – INTO THE VOID is mainly about the experience, less about a game mechanic.
Our goal was to create an immersive experience that uses principles that are not feasible in VR. Q3 simulates immersively and intuitively the movement through the space we design by placing a VR tracker in the respective direction moved. The closer the tracker is moved to the edge of the cube, the faster the movement becomes.
Client
4th Semester Project Game Design B.A.
Project Date
2018
Category
3D-Design · Development · Games · Installation · Projection