Paranoid Pete

THEY ARE COMING TO GET YOU!

Build a parkour on the field. You have different construction elements at your disposal, which you arrange and combine with each other. Everything can be combined – traps, obstacles, or functional elements, for example, that teleport you from one place to another. Hurry up and make a plan, because in a moment you will be chased through the arena you have built.
Kill as many enemies as you can! Survive the level time and beat the high score.

BUILD-PHASE

In the first phase of the game, the build phase, the player receives components in the feed, which he can place on the stage one by one and combine them with each other; the player sees a preview of the next module, but generally the module sequences are randomized so that repetitions are avoided.

RUN-PHASE

Once the build phase is complete, the run phase begins. The player character automatically starts running. Speed cannot be changed. The player can only specify the direction in which Paranoid Pete runs. The opponents spawn randomly and move constantly towards the player. The core of the game is to steer the opponents into traps.

Feedback Systeme

All gameplay feedback regarding the elimination of enemies is based on a combination of particle effects, separate explosion effects, a pop-up animation and the matching sound.